Thursday, June 7, 2012

To the Moon and Back: Indie Gaming

Following indie gaming is a recent passion of mine and I find there's some really creative work being done in this field -- story, art, and animation wise. A really affecting game came out late last year and became a critical favorite for its story and style. Some complained about the gameplay aspect and the shortness of the game itself, but it has clearly had an impact. Check out the release trailer for To the Moon:

The designer of the game, Kan Gao, explained that his goal for To the Moon is "to have you play it, watch the ending, and say ‘Wow, that was f-cking satisfying — may I have another?" What a great goal for ANY creative project. The music by Gao himself and composer Laura Shigihara is lush and fantastic for an indie game (or any game) --

I'd love to see what Gao can do with a bit more money. He's already winning "Best Story" awards against titans like Portal 2 and Catherine.

One of the two main designers on To the Moon, Alisa Christopher, is working on a new game series now -- Dr. McNinja's Radical Adventures. Here's some background art she's been developing for that:

You can also see more of her work here.

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